This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Amplify Texture brings texture virtualization to Unity, a revolutionary technology that allows you to bypass common texture size, quantity, and video memory limitations without compromising quality, performance, or build size.
Highlights:
Texture Capabilities
- Non-destructive virtualization process.
- Virtual Textures are built incrementally.
- LDR and true High Dynamic Range texture (EXR/HDR) support.
- Individual texture size is not a factor after virtualization.
- Up to 32768 x 32768 pixels per-texture with Unity 2017. (16k w/Unity 5)
- Automated support for common Multi-Tile UV Collections, UDIM, Zbrush, Mudbox or similar.
Workflow
- Simple scene setup. (1 Camera component and 1 AT2 Manager object)
- Multiple Virtual Texture presets. (Standard/Legacy/Alloy/Lux/Skyshop)
- Fully compatible with the Amplify Shader Editor.
- AT2 Standard Metallic/Specular and Legacy shaders included.
- Works with dynamic and static objects, including Skinned and Cloth meshes.
- Automated Scene Conversion Tool, Standard to Virtual and vice-versa.
- No significant workflow changes, create and apply AT2 materials as with any other Unity material
Flexibility
- Full Source Code.
- NO Third-Party DRM.
- Single package, all the features.
- Fully customizable Stream & Cache values. (CPU/GPU allocation)
- Custom shaders and select 3rd-party support. (Alloy/LUX/Skyshop)
Deployment
- Perfect for texture demanding VR and AR applications,
- Simple and automatic deployment using the standard Unity exporter.
- Smaller builds, proprietary compression system(lossy and lossless), up to 4x smaller builds.