This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Audio Toolkit is a complete, easy-to-use, and performance-optimized framework to play and manage music and sound effects in Unity. designed for and used in AAA game titles.
Highlights:
- Set up complex sound and music behaviors without any coding.
- Super-easy audio triggering in scripts: e.g. AudioController.Play(“MySoundID”);.
- Define audio assets in categories with volume adjustable at runtime.
- Specify alternative sounds using advanced selection modes.
- Audio object pools for optimized performance on all platforms including iOS, Android, VR, etc..
- Many audio parameters, such as: random pitch & volume, delay, looping, etc.
- Special functions for music including cross-fading and playlists.
- Gapless audio stitching with random variations.
- Overview and log windows to manage a large amount of audio.
- Bonus: Pooling class free to use for any purpose