This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
AutoLOD is a powerful tool that will setup a LODGroup with any mesh from your scene. It will automatically compute simplified versions of your meshes using decimation.
Highlights:
- Minimalist and really easy to use
- Works in both edit and play mode
- Works on prefabs instances (no need to unpack them)
- Compatible with Skinned mesh renderers too
- Generates up to 8 LOD for a single object
- Able to decimate the UVs (UV1 to UV4)
- Compatible with submeshes
- Has a balance option between high performance and high-fidelity result
- Can be used for simple distance culling