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CaronteFX

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

Caronte FX is a highly integrated, physically based animation tool in the Editor Extension for Unity. It aims at providing the necessary tools to create high-quality offline cinematics that can be played later in the game.

Highlights:

  • A loud fracture
  • Multi-rrestriction/steering fracture
  • Seamlessly loopable animations
  • Fiber compression mode (requires compute shaders, but provides excellent lossy compression for vertex animations).
  • Ball-ttree colliders (fast rigid body collisions)
  • GPU skinning of CaronteFX animations (This requires compute shaders for efficient playback of animations with thousands of rigid bodies).
  • FBX exporter (Windows only).
  • Parameters for servos and motors
  • Collisions edition with the parameter modifier node
  • Fall driver daemon (can assist in steering falling rigid bodies to a specific position or orientation).
  • Pivot modifier tool
  • New detector and pressure force triggers.
  • Many improvements and bug fixed
  • High physical accuracy
  • High quality collision detection and contact response
  • Outstanding quality and stability for plier or stacking simulations.
  • Outstanding quality/speed ratio. Quality settings can be adjusted by user depending on the time availabl
  • Create physics scenes inside Unity with a custom physics scene editor
  • Organize the different physics elements of a simulation in a custom hierarchy panel.
  • Configure rigid bodies, soft bodies, fabrics, servos and joints.
  • Save simulations as baked animation clip files.
  • Save physics scenes as custom GameObjects that can be edited later.
  • Create prefabs of simulated objects.
  • Apply a physics scene to distinct Unity scenes using floating, independent GameObjects names.
  • Replay simulations in the editor before converting them to animations.
  • Actions: Triggers, substitutions, and synchronized particles or sound emissions when contact occurs.

Download RoadArchitect CaronteFX v1.2.1f Latest Version


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