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DirectX 11 Low Poly Shader

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

DirectX 11 Low Poly Shader is faster and much more efficient than traditional ways of creating similar effects. Just apply shader to any mesh and it will be rendered in most demanded and artistic – low poly style.

Highlights:

  • “Low poly” meshes created that way use much more GPU memory and, as a result, are slower in rendering than the original.
  • It can have problems with mesh batching.
  • Have a limit on vertex count.
  • Not all mesh types and features are supported.
  • and numerous other constraints.

DirectX 11 Low Poly Shader has no such problems:

  • No mesh conversion is required.
  • Does not increase the number of mesh vertex.
  • Uses the same amount of GPU memory as the original mesh
  • It renders more quickly.
  • Perfect for run-time-generated meshes
  • Has no limitations on mesh types
  • It just has no limitations.

Download DirectX 11 Low Poly Shader v0.9 beta Latest Version


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