This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
This is an easy-to-use drag-and-drop script that is very customizable to fit every game. You can make an enemy patrol between custom-defined points, and if they see the player, they will move towards them while shooting. If you escape the enemy, they will go back to their patrol.
This asset includes three scripts, one sprite, a bullet prefab, and a demo scene. All of these can be modified to your own liking; for further instructions, take a look at the documentation pdf. This asset is really flexible and easy to use in your project; it can be used as an enemy guard patrol AI with just a few simple instructions.
Highlights:
Feautures:
- Field Of View sight mechanic
- Having multiple enemies and multiple players at once
- Patrolling between custom-defined points
- Chasing the player when spotted
- Shooting at the player
New V2:
- New option to let players cut off the FOV
- Cleaned-uup code makes it easier to modify and build on
- Performance improvements so you can have even more FOV
- Easier implementation of patrol points
- Expanded bullet functionality
- Prompt support for multiple players at once
- More demo scenes
- Easier integration by using UnityEvents