This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Boost your gaming performanceby completely disabling game objects based on their cropped shape or camera distance.
Highlights:
- Rendering Pipelines: This package works on all rendering pipelines (Built-in, URP & HDRP) but the demos are made for Built-in and URP.
- Dynamic Objects: Frustum Culling works on dynamic game objects. Even those generated at runtime.
- Distance Culling: You can also, optionally, disable game objects based on the distance of the camera, as well as the view.