This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Global Snow is compatible with your existing scene’s shaders, including standard terrain, tree and grass, SpeedTree, and many others; you do not need to change your shaders or use new snowed prefabs. complete and gorgeous solution to render your scene as a beautiful winter landscape with a single click. Just add a script to your camera and customize the results.
Highlights:
Rendering Features:
- Realistic snow with 4 rendering styles:
- PBR Relief Mapping is a full PBR + optimized volumetric approach that generates a 3D snow bump effect.
- PBR normal-mapped snow uses albedo, normals, and specular workflows.
- Flat shading, a faster mode without normal modification, still looks great!
- Unlit mode simplified; simple yet useful effect.
- Glitter and Integrated Occlusion
- Compatible with the Unity shadow system.
- Compatible with global illumination.
- Compatible with deferred and forward rendering paths.
- Compatible with gamma and HDR color spaces.
Coverage Features:
- Automatic snow coverage with exclusion options (by layers, per gameobject, mask texture) There is no need to create thousands of exclusion volumes to conceal snow from within buildings or beneath roofs.
- Snow can cover terrain, vegetation, buildings, transparent cut-out objects, and opaque geometry.
- Altitude scattering for more natural height coverage.
- Slope controls to add realistic snow over cliffs or mountains.
- Ability to place holes.
Extra Features Included:
- Integrated snow coverage painter in SceneView.
- Object snowflake tool In addition to the snow brush painter tool, you can now drag and drop scene objects into the inspector and apply custom snow coverage.
- It’s great to remove snow from roads and other complex-shaped objects!
- Footprints. Make your FPS character leave footprints behind.
- Three audio clips of snowfall are included.
- Terrain marks. Detects terrain collisions and adds marks to any moving game object. also detects wheel collisions, which is great for vehicles on snow
- Snowfall with lighting-compatible particles
- Camera frost effect
- World Manager is API-compatible.
- It works great with other assets such as Vegetation Studio, Gaia, CTS, and VertExmotion.
- There are lots of quality and feature options with global presets for quick setup and running.
Compatibility notes:
- VR is supported in deferred mode (multi-pass stereo).
- Xbox One and PlayStation 4 compatible.
- Due to a limitation in URP, Global Snow currently works only in the built-in pipeline (not compatible with SRP, URP, or HDRP). We plan to add URP support as soon as this limitation is removed from URP.