This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
The Grid Placement System allows players to easily place items onto a grid at runtime. Perfect for city builders, tower defense, and all sorts of other genres where players need to place items.
Highlights:
- No object configuration is required: Pass the object to the mesh, and it works! When the grid manager receives an object to place on the grid, it does all the calculations to determine how many grid cells it occupies.
- Customize all aspects of the grid: Settings include width and height, number of cells, visualization of grid cells, visualization of occupied cells, the object’s alignment within its cell(s), the visual feedback when placing an item, and more.
- Don’t you like square grid cells? You can change the sprite to show any shape you like—a circle, a triangle, a dot?
- Easy to use: In the grid settings, you can adjust everything related to the grid.
- Custom Editing Tools: View grid setting changes in real time without entering Playback mode.
- Suitable for a wide range of colors: Examples include tower defense, city building, simulations, and anything that requires the player to place an object on a grid.
- The showcase images use 3D models from a third-party low-poly asset pack. These models are not included in this package.