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Input Manager

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

The Input Manager window allows you to define the input axes and associated actions for the project. To access it, go to Edit > Project Settings from the Unity main menu and then select Input Manager in the right navigation bar.

Highlights:

  • Key refers to any key on a physical keyboard, such as W, Shift, or the space bar.
  • A button refers to any button on a physical controller (for example, gamepads), such as the X button on a remote control.
  • A virtual axis (plural: axes) is mapped to a control, such as a button or a key. When the user activates the control, the axis receives a value in the range of [–1..1].
  • You can use this value in your scripts
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Download Input Manager v1.6 Latest Version


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