This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
There are two kinds of shaders in the package:
- The model grass shader does not rely on heavy GPU features. It focuses on compatibility and works fine on most mobile platforms.
- GPU grass shaders utilize GPU features for rendering large-scale grass; they use geometry and tessellation shader features to generate large-scale, high-quality grass. Grass is fully dynamic, can be affected by wind, is interactive with characters, and leaves a footprint trail.
Highlights:
- Grass can receive and cast real-time shadows. Grass can burn out.
- Grass supports camera distance-based learning. built-in fog.
- Compatible with different Unity versions Compatible with mobile platforms
- Compatible with any DX9, DX11, or OpenGL platform.
- Demo scenes and source code are included.
- Reproduce the natural grass effect based on vertex and fragment shaders. Generate large-scale grass fields with a tessellation and geometry shader.