This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Combine meshes and materials to reduce draw calls. Fix models and create atlases so they can share materials (for static/dynamic batching)
Highlights:
- Create Texture Arrays
- Works with any material and shader
- Full multiple material support
- Combine and customize skinned meshes
- UVs, Normal, Tangents automatically adjusted
- Bake tiling textures
- Full lightmapping support
- Source assets not touched
- Easy, no scripting, learn in 5 minutes
- Runtime API
- Can handle negative scaling
Check other Tool Assets:
- Easy Movie Texture
- MicroSplat – Triplanar UVs
- MG Patcher Tools
- Best HTTP
- Mesh Combine Studio 2
- NextGen Sprites
- NavMesh Extension
- Bio IK