This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Tool for baking all kinds of possible data from materials into meshes—materializing them.
Highlights:
What kind of data can be saved inside the mesh?
- Textures and Color (bake one texture or blend two)
- Procedural materials (Substance)
- Indirect Lighting
- Ambient Occlusion
- Lightmap
- Displace
Mesh Materializer is overgrowing tool collection and currently includes:
- Low Poly Mesh Generator.
- Ambient Occlusion and Indirect Lighting generator tool.
- Terrain To Mesh plugin.
- Vertex Color Adjustments.
- Lightmap to vertex color baking tool.
- Mesh optimizer.
- Vertex Color to texture exporter.
- Mesh Thickness Baker