This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
The mesh pencil is a Unity asset that converts your 2D input by drawing to a 3D mesh. The asset works in real-time play mode and cannot be used in the editor scene. does not require special libraries and packages for installation.
Highlights:
Possibilities
- Configure draw canvas area
- Easy setup a pixel canvas with custom sizes by configuring pixels quantity in a row and columns amount.
- Control a single pixel dimension, sprite and colors for your style and design requirements
Common input commands
- The input controller has base functions for painting, erasing, brush size control.
- You could customize the cursor draw/erase mode sprites.
- Supports input from the mouse for pc and by touches + UI elements from mobile devices.
Creating the collider
- Rigid body component is not supports non-convex mesh collider.
- For physics features , the asset able to create a dynamic “complex box collider”.
Save/Load
- There are methods for save/load drawn data into a file which will be placed in the persistent data folder.
- It helps load lightweight data files in real time.
- Especially useful for multiplayer mechanics