Alert! Due to maintenance issues, Assets will be uploaded on: TopGameAssets.com

MicroSplat – Anti-Tiling Module

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

The Anti-Tiling module for MicroSplat adds several new features to the MicroSplat framework.

Highlights:

  • Detail noise, which adds detail when approaching textures.
  • Distance Noise, which modulates the textures in a distance with noise to break up tiling patterns
  • Distance Resampling, which resamples the terrain textures in the distance at a different scale to break up tiling patterns
  • Normal Noise, which blends a second normal map into the first, adding variation across the terrain. Up to 3 layers of normal noise can be used to create complex variations.
  • An anti-tile array, which allows you to pack a packed texture array by combining a noise normal, detail, and distance texture for each texture on your terrain.
  • Per Texture strength controls are available for all features, allowing you to control how much of each effect to use on each texture. Non-used effects are optimized out of the shader to have no cost.

Download MicroSplat – Anti-Tiling Module v3.9.22 Latest Version


Leave a Comment