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Overview :
The Global Texturing module for MicroSplat adds several new features to the MicroSplat framework.
Highlights:
- GeoMap is useful for creating striations across a landscape, like those found in the Grand Canyon.
- Global Tint allows you to apply a global tint map to your entire terrain, with several blend modes to choose from.
- Global Normal allows you to apply a global normal map to your entire terrain.
- Per-texture strength controls are available for all features, allowing you to control how much of each effect to use on each texture.