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OmniShade PBR – Physically Based Uber Shader

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

Uber PBR shader with all the features of the standard lit shader and more, including stylized lighting, gradient layers, texture painting support, and amazing performance.

Highlights:

All of the below can be used in any combination for optimal performance.

  • PBR lighting
  • Metallic map, Normal map, Occlusion map, and Emission map
  • Secondary Normal map
  • Color adjustments + saturation
  • Rim light
  • Reflection map
  • Vertex colors with Polybrush support
  • Detail map
  • 3 blended layers with texture painting support
  • Height-based coloring
  • Shadow overlay
  • Vertex-sway for vegetation
  • Fade with camera distance
  • Independent UV tiling & offsets for each texture
  • Opaque and transparent versions

On top of this, we also include:

  • URP and HDRP pipeline support is also built-in to Unity 2021.3.
  • Progressively adaptive performance which automatically detects and generates the minimal shader variant for any given set of enabled features
  • Built with Shader Graph for maximum compatibility
  • Script for animating textures in the shader
  • Slick collapsable shader UI
  • Modular design with 20 subgraphs, for reusability with other shader graphs
  • Tutorial demo scene

Download OmniShade PBR – Physically Based Uber Shader v1.2.6 (Feb 20,2024)


Download OmniShade PBR – Physically Based Uber Shader v1.2.7 (Mar 25 2024)


Download OmniShade PBR – Physically Based Uber Shader v1.2.8 (May 9, 2024) Latest Version


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