This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
The physics-based character controller is a feature-rich, highly customizable hard-body-based character controller that is very easy to download, use, and/or customize right out of the box.
Highlights:
- Basic character movements in third and first person
- The player can move the character and rotate the camera
- The player can perform jumps, long jumps, rock climbs, wall slides, squats, rock climbs, and sprints.
- Camera fix to avoid clipping of objects in the scene
- Capsule-based collisions and simple interpolated motion
- Allows the player to walk over boulders and rough terrain
- Allows the player to walk on smooth ground with changing standards
- Allows the player to climb the slope at a certain angle
- Hold onto the ground so the player can hold onto surfaces and slopes
- Allows the player to climb stairs (within a certain height set by the player)
- Supports rigid body interactions, allowing the player to move and collide with rigid bodies
- Handle and ignore specified levels
- Includes finished parts that simulate viscosity
- Platforms to speed up and slow down constraints
- Includes bounce platforms
- Includes moving platforms
- Features rotating platforms that block the player’s rotation
- Allows the player to climb stairs
The package contains:
- Players model and various obstacle nets
- Animated humanoid model Folder
- prefabricated with all “base” components
- Two example scenes will guide you and allow you to experiment with your character controller and find the best combination of settings for your needs.