This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Runtime Editor is a set of scripts and prefabs that help you create a scene editor, a game level editor, or your own modeling application. It supports drag & drop, undo & redo and selection api
Highlights:
- Position, Rotation, Scale transform handles.
- Grid, Box Selection, Scene Gizmo.
- Transform Handles Mobile & AR Core support.
- Global & Local coordinates.
- Local & Center pivot point modes.
- Vertex & Grid snapping.
- Gizmos for Colliders, Lights and Audio Sources.
- Scene navigation, Orthographic & Perspective view.
- Undo & Redo API.
- Object Selection API.
- Object life-cycle events.
- Play & Edit mode.
- Configurable Inspector.
- Component & Material editors.
- 20+ Built-in property editors.
- Add Component control.
- Multiple Scenes and Cameras support.
- Dock Panels & Windows management.
- Dialogs, Message Boxes, Confirmations.
- Easy to extend with new windows.
- Configurable Main & Context Menu.
- Fast Virtualizing Tree View.
- Configurable Save & Load subsystem.
- Easy to use Project API.
- Static and Dynamic Assets support.
- Asset Bundles support.
- Multiple Projects support.
- Ability to edit components of multiple selected objects.
- Universal Render Pipeline support.
- HD Renderer Pipeline support (Beta).