This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
RandomEyes, included with SALSA, provides random and programable eye movement, blinking, and eye-tracking on any number of eyes. It is not available in the Unity asset store, but still, it has great potential because it is the people’s choice.
Highlights:
EmoteR
The emote randomization engine works alone or along with SALSA and Eyes to drive random, emphasis-timed, repeating, or manual expression animations. Link with SALSA to add emphasis emoticons with audio-based timing. Emotes are fired with priority over other expressions and seamlessly blend in and out using our new QueueProcessing technology to manage animation and overriding priority.
Eyes
This module focuses on eye, eyelid, and head animation (and tracking). Allow your character model to randomly look around or configure her to focus on a target object with advanced micro-movements to eliminate static, robot-stare. Take control over vertical and horizontal saccade movements for more realism. And, if your model supports it, enable the new eyelid tracking option for the ultimate animation nuance.