This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
See Through allows you to fade objects when they are in line of sight between the camera (or any other object) and its target. It works with all kinds of assets, including SpeedTree and legacy trees.
When playing 3rd person games, you’ll notice that when the player gets obscured by any other object, those are fading away so you will always see what happens to your game character.
Highlights:
- Objects can be linked together so a uniform fading is accomplished even if only one part of a complex object is obscuring the line of sight.
- Some screenshots and the beginning of the video are taken from a game I’m developing; those assets are not included in this package.
- All included assets used within the demo scenes are standard assets provided by Unity Technology.