This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
AAAE-Sports Bicycle Physics Asset is erected to work in new-generation games. Develop high-dedication cycling games on par with some of the Triple A titles. Grounded on the foundation of Unity Joint Physics and DOTS/Jobs, different kinds of bikes can be fluently ridden while maintaining high performance.
Highlights:
- Types of two wheels: road bike, sport bike, mountain bike, trial bike, fat bike, BMX bike, tricycle, scooter, vintage bike, standard bike, penny farthing (19th century bike). This pack supports a large number of customizable bike colors and color schemes. Pure geometry from 5 to 10 thousand Tris pivots are aligned according to the controller script. Separate customizable parts.
- Controller Functions: Power, Torque, Steering Angle, Lean Dynamics, Pedaling Dynamics, Wheel Friction, Bike Oscillation, Bunny Hop, and many more Versatile script with a wide range of customizations. A generic controller script that can be extended to other vehicle types such as motorcycles and dirt bikes.
- Customize IK style: active ragdoll-like movement, customizable IK targets, lateral chest movement, lateral hip movement, cyclic aggression, body tilt suppression, natural compensating movements. All of these settings are available in the script and can be changed at runtime. This script gives organic movement to the animation. Only three humanoid animations are used in the asset; The rest of the movement is controlled by IK.
- Support Any Custom Font: Replace the default font with any custom font.Works best with Mixamo platforms. The asset is built on a Mixamo-style platform and can easily replace a character on the Mixamo platform in minutes using editor scripts.
- Editor Scripts: The editor scripts included in the resource can replace the biker and create your own character in minutes. Configure connectors and IK targets, assign and connect game objects, copy the required components, and auto-populate the rig builder from the animation pack with one click.
- Simple controls: Since the script uses legacy input axes, the controls can be modified very easily to adapt to mobile platforms: Android and iOS. The controls are easily adapted to gamepads and controllers. The movement is simple (WASD, arrow keys, and shift key) but feels natural. The new input system is not yet supported.
- Simple C# scripts: optimized and efficient scripts Some coding is required to edit scripts. The scripts are well organized and presented, with intuitive functionality. Comments have been added to make scripts easier to read and understand. Physical coding is extremely easy as the asset requires a rigid workflow. All the functions of the rigid body have a positive effect on the body in each cycle.
- Motorcycle Textures and Paints: Side motorcycle bodies not surrounded by UV rays can look good with abstract textures. Apply anytexture with style to flow through solids. The textures are applied horizontally and mirrored on the other side. The scope of delivery includes several finishes for racing bikes and sports bikes (mountain bikes).
- FPS Perspective: Walk down hills, climb mountains and run with FPS camera style to enhance simulation realism.Designed from real GoPro footage, this vantage point can add a new dimension to your game.
What’s there in the pack:
- 11 bicycle variations
- 1 Prototyping Environment. [Environments shown in videos and display pictures are not inlcuded]
- Controller, IK and animation scripts
- 6 Distict Riders, with various cloth textures – Cyclist Suit (Yellow, white), White Shirt, White Shoes, Black/Yellow casual jacket, Green/red sports jersey, Rider with a backpack and helmet, a Ragdoll and a girl Biker.
- 3 Animations, all other animations are procedural
- Editor Scripts to help setup a custom character and record playback for adding multiple characters
- Mobile Controller
- 26 Scenes
- 12 page Documentation