This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Kickstart your motorbike game with a package that includes a fully drivable motorcycle, a completely rigged rider that is animated, and a basic vehicle suspension testing environment. Simple Motorcycle Physics Pro is based on physical gyroscopic forces acting on a motorcycle.
A single motorcycle physics C# script for added ease of not only understanding and working with code but also modifying it. Animated rider with Unity’s animator (the former Unity mechanic) and animator controller script with Get; Set; parameters. The animations are fully editable. The rider does not have falling animations or ragdoll behaviour upon falling, as it is not physics-driven. The motorcycle, the rider, and the helmet all come in various colours, which can be mixed and matched with ease.
Highlights:
Example Scene Details
PolyCount Details :
- Vertices : 102,700
- Tris : 98,100
- Objects : 17 in example scene
Texture Resolutions :
- Majority : 1024 x 1024
- Maximum Res : 4096 x 4096
- Minimum Res : 256 x 256
Collision Meshes:
- Few meshes have colliders generated. Developer can select meshes and add mesh collider component manually.
Textures, Maps & Materials:
- Different objects have different textures and materials using Unity’s standard shaders. Rider comes with very high resolution textures (4k). To improve speed, textures can be compressed to 1k for optimal performance and speed.
v1.2.8:
- Top speed increased with greater stability
- Maximum lean angle revised back to (fm ~35d t ~40d)
- Vibration Bug fixed
v1.2.9:
- Simple Setup Added
- Brake Lights Introduced