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Vegetation Studio

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

Vegetation Studio is a vegetation placement and rendering system designed to replace the standard tree and detail systems in the Unity terrain component. Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks.

Highlights:

  • Use your existing trees (SpeedTree, Tree Creator etc.), rocks and grass textures.
  • Rendering is done using Unitys new Instancing and Instancing Indirect system.
  • Vegetation Studio should work with most vegetation shaders that support instancing.
  • You create a Vegetation Package that references your selected trees and plants. Configure the spawn rules and apply this to a terrain.
  • The same package can be re-used on terrains in multiple scenes. Any changes done to the rule set will update the terrain directly.
  • Rule based vegetation
  • Manual paining system
  • API for 3rd party tools
  • Run-time masking system
  • Instanced rendering
  • Rule based splat map generation
  • Touch bend grass and plants
  • Universal billboard system
  • Collider system
  • Real-time editor updates
  • Multiple terrains/cameras
  • VR-Support

Download Vegetation Studio v1.3.0


Download Vegetation Studio v1.4.9 Latest Version


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