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Volumetric Fog Mist

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

Volumetric Fog & Mist could be a full-screen image impact that adds realistic, moving fog, mist, dust, clouds, and sky haze to your scenes, making them less boring.

Highlights:

  • Volumetric Fog & Mist includes several configuration presets, including quick setup and run mist, windy mist, low cloud formation, ocean of clouds, ground fog, opaque ground, foggy lake, fog and serious fog, smoke, virulent swamp, two sandstorm variations, and a world edges mode.
  • You can customize the subsequent options of the fog:
  • Density, noise strength and scale
  • Initial and maximum height, with the option to follow the camera’s height position.
  • Beginning and most distance + distance fall-off
  • Alpha and ratio
  • Reflective colour, threshold and intensity
  • Light-weight direction, colour and intensity
  • Wind speed and direction
  • Turbulences
  • Sky haze height, speed, noise strength, and alpha.
  • Volumetric Fog & Mist has so many options that it’s the mother of all fogs! Customers say:

Advanced options & choices: 

  • Fog Profiles: create and save custom fog settings that can be used across scenes and fog areas.
  • Fog volumes and special areas where fog and sky haze settings are changed mechanically This feature is helpful to show or hide the fog underneath the water, to make it seem mechanical (with a swish transition) once the player enters certain areas, or for no matter what reason you wish to regulate its look mechanically.
  • The mixing of clear objects. Fog will be rendered behind or ahead of clear objects with one click; however, concurrently, it permits you to mix clear objects like particles with the fog during manufacturing to achieve a higher composition and avoid particle clipping.
  • Fog and clouds in the sky! permitting to render the fog on any vertical variety. For example, you’ll set the bottom height of the fog higher than the camera position to simulate floating smoke or clouds! You can even fly through these cloud formations!
  • Optional depth considers selection Custom support for tree billboards allows correct fog rendering over them.
  • Empty space. This feature is useful for highlighting a transparent space surrounding a world area position. For example, during a third-person read, you will need to point out a transparent space around the character. Spherical and boxed void areas are supported, and you’ll assign your character’s game object; therefore, the void can follow it mechanically.
  • Fog Zones produce unlimited fog areas over your landscape covering Brobdingnagian regions or tiny places. A fog space will be created at runtime with one call or dragging a prefab. Spherical and box form fog areas supported.

Download Volumetric Fog Mist v9.0 Latest Version


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