This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Wheel Controller 3D is a complete alternative to the Unity’s inbuilt wheel collider. It allows for more realistic vehicle behavior, complete customization and 3D ground detection.
Highlights:
- The wheel has width and length, not just a single point in the middle.
- API with almost no differences from Unity’s inbuilt Wheel Collider—familiar and easily swappable.
- Fully customizable via the custom inspector. Adjust spring, damper, friction curves, geometry, etc.
- Adjustable camber, caster, and rim offset.
- Panenka friction model with support for different surfaces.
- Friction preset system that uses scriptable objects for easy setup.
- Adjustable at runtime.
- Adjustable ground detection resolution with multi-threading for very low-performance impact (Unity 2018.2 and newer required).
- Can handle wheel visuals by itself (rotation and position)
- Suitable for different kinds of vehicles: cars, trucks, motorcycles, tanks, etc.
- Easy to set up.
- Full C# source code is included.
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