This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
WorldComposer is a tool to extract heightmap data and satellite images from the real world. It uses Bing maps, like in the new Microsoft Flight Simulator 2020.
Highlights:
- Multi-terrain tile support.
- Elevation Heightmaps resolution of max 10 meters per pixel.
- Satellite images resolution of max 0.25 meter per pixel. Jpg/png/raw format supported.
- Content-aware fills to remove shadows (for Day Night Cycles), water, snow, etc. from combined raw images.
- Create huge multi-resolution terrains with different layers of detail.
- combined raw file into tiled images.
- Create terrains directly from exported areas with a click of a button.
- 3 satellite image types, Aerial, Aerial with labels, and roads.
- Worldwide coverage.
- Convert Arc Info ASCII heightmaps to 16-bit raw greyscale heightmaps.
- Create unlimited regions and areas and export any heightmap size or amount of image tiles.
- Export multiple areas at once.
- Scroll interface like Google maps.
- World Composer and Unity stay interactive while exporting.
- Exported heightmaps and satellite images can be used in TerrainComposer2.
- Works with RTPv3 and Horizon[On] (Optional).