This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Ability & Combat Toolkit allows users to easily create attacks, abilities, weapons, and spells and provides a range of combat-related features to enhance your games in just a few minutes.
Highlights:
- Ability & Combat Toolkit is a Unity Tool which enables you to easily create weapons, attacks, spells and abilities.
- IT also comes with 9 premade weapons, over 50 configured abilities and more then 40 effects from an ever increasing library.
- The toolkit also includes many other combat related functionality to quickly add mind blowing and impactful combat to any type of game.
- There is no limit to the type of abilities and weapons you can create:
- Swords
- Guns
- Hand to Hand
- Bow & Arrow
- Dual Weapons
- Shields
- 2H weapons
- Attack Combos
- Air Combos
- Single Impactful Attacks
- Jump Attacks
- Gap Closing Attacks (close the distance and strike!)
- Counter Attacks
- Parry Attacks
- Preparation Spells (graphics, animations & UI whilst casting a spell)
- Projectile Spells (Fireballs, lightning, daggers and more!)
- Heals
- Buffs (increase stats, regenerate health or why not speed up attacks?)
- Debuffs
- AoE Spells
- Grenades
- Sticky Abilities (attach arrows and projectiles to enemies for some fun mechanics)
- Telekenisis (throw a rock or pull enemies to you!)
- Mines and Remote Explosives
- Shields
- Grapple Attacks
- Dodging
- DoT areas (Poison field or buff zone anyone?)
- Charge Attacks
- Multiple Projectiles seeking out nearby enemies
- Meteor Strikes
- Non-Humanoid attacks (scratch, bite and claw!)
- Health/Mana Pickups
- Explosive Environments
- Ability Bouncing (don’t stop at one target bounce to the next!)
- Ability Boomerang (send a projectile out and watch it come back!)
- Attack Enhancements (Who doesn’t like a bit of fire with every slash?)
CHARACTER CREATOR AND SCRIPTABLE OBJECTS:
- Setup playable, friendly and enemy characters in seconds
- Drag an object in and press create!
- Automatically uses the bone structure to place ability start position tags and weapon holding placeholders to ease the configuration of where weapons sit
- Add premade weapons & abilities to get started in seconds
- Share abilities, weapons and effects with other projects through the use of scriptable objects
OPTIONAL MOVEMENT & CAMERA CONTROLLER
- Optional choice to use movement and camera controller
- Select from a number of game types to automatically have the movement and camera operate in the way you would expect for Action, FPS, Topdown, MMOs and more.
ANIMATION CLIP RUNNER
- Functionality is also included to overwrite current idle & run animations, and replace them with clips placed in for weapons
AI
- Setup AI for both friendly and enemy type characters
- A robust rule system lets you have enemies activate abilities, switch weapons or start blocking depending on situations that occur in game
- Determine the probability, attack rate and cooldown for all AI attacks to keep things dynamic and fresh for the players
- Target limitations, control how many enmies attack the player at once to give some breathing space
- Behaviour functionality, keep the enemy moving around or back and fourth with animations included to keep enemies feeling alive when not attacking
TARGETING FEATURES
- Configure targeting for all types of game modes
- Lock on to enemies and circle around them dark souls style
- Select a target for an ability to focus
- Setup auto targeting with optional rules for distance, in camera, closest and more
- Show graphics and indicators to let players know who will recieve the next blow
STATS, HEALTH & MANA
- Setup mana which can be used to activate abilities
- Setup health which can be configured to renegerate over time
- Choose what happens to a character when they die, how long till they despawn and the animations that will play
ABILITY GROUPING
- Group abilities together that will be enabled during certain conditions
EFFECTS
- Add over 50 effects to your abilities that can adjust health/stats/mana, push enemies, freeze characters, disable buffs/abilities and more!
COMPATIBLE WITH ALL GAME TYPES
- Action
- FPS
- TPS
- Top Down
- MMO
- Point & Click
CONTROL OVER EVERY STAGE OF AN ATTACK OR ABILITY
- Add graphics and animations for every part of an ability: Preparing, Intiation, Activation, Collision and Ability End.
WEAPON FUNCTIONALITY
- Create all types of weapons
- Block attacks and reduce damage
- Parry attacks and counter with your own!
- Switch between any number of weapons with equip and unequip animations
- Configure animation clips to run when idling, in combat stance or running
- Show weapons on your back when they are not being used
AMMO AND RELOADING
- Add ammo to your guns and weapons and let the player seek out more once they run out
- Configure ammo reloading with graphics and animations and choose how many times a gun or ability can fire before a reload is needed
IMPACT JUICE
- Camera shakes
- Push effects (not just back wards but up as well!)
- Ability splashing, add effects to surrounding enemies
- Hit lag, freeze the attack or projectilesfor a second to provide more of a impact
- Game speed adjustment, freeze the game for a duration and show the player just how hard it hi
- Change material colour for a flash to show the player who has been hit
PICK UPS
- Setup for weapons to be picked up or dropped during play, all with a click of 1 button
- Create ammo boxes or health & mana pickups
IN GAME UI
- Setup health bars & mana bars
- Show current stat values
- Indicate who is targeted
- Ability indicators to display where in the world the ability will hit before activating it
- Show how much damage has been inflicted or write status effect messages to display in game which characters has been buffed or debuffed
ACTION BAR AND ABILITY BOOK/INTERFACE
- Display an action bar and activate abilities with a click or a press of a key
- Show current cooldowns
- Move abilities to other bar positions to give player a personal experience
- Setup a book of abilities which players can drag from to configure which abilities they want to use on their toolbar
EASY TO USE EDITOR
- Configure settings and create abilities/weapons/effects in our simple to use editor screens all with documentated instructions throughout