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Global Illumination Proxy

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

Global Illumination Proxy is a light manipulation framework that allows the emulation of indirect global illumination in Unity, with support for all Unity versions and platforms and optimizations for great performance on mobile systems.

Highlights:

  • Create spectacular indirect lighting using minimal resources and Unity lights for maximum compatibility and performance. To simulate bounced light from surfaces, the system employs shadowless point lights.
  • The system has been created to deliver realistic GI that is scalable depending on the hardware target. It supports all Unity light types (point, spot, and directional) and works on all platforms in both Unity Free and Pro.
  • The “hero follow” mode allows for GI in open environments, where only the grid close to the hero may cast indirect lighting.
  • The framework is written in C# code, and the source code is provided.

New in v1.5:

  • Second light bounces for enhanced GI accuracy
  • IBL Proxy for color-based lighting in the sky.
  • Proxy for area lights (with point lights), GI enabled.
  • Support for Jove lights

Download Global Illumination Proxy v1.7.3


Download Global Illumination Proxy v1.7.4 Latest Version


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