This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Physics are implemented with a custom engine based on Verlet integration and executed on the GPU (Compute Shader). You can configure elasticity, gravity, drag, and curves in the editor.
Highlights:
- Animation Skinned mesh renderer is supported. Blend Shapes are supported
- Lighting is based on Kajiya-Kay reflection model. Directional, Point, Spotlights, Cookies and Normal Depth Texture are supported.
- Shadows are implemented as a Unity shadow caster pass.
- The editor is integrated into Unity. Also, you can create hair geometry with Maya, Blender and 3dmax.