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Math Library for Unity

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

The Math Library for Unity contains a large number of useful objects and methods that are intended to provide solutions for common geometric and algebraic tasks that game developers may encounter.

Highlights:

  • Primitives: line, ray, segment, plane, rectangle, aab, box, circle, sphere, triangle, polygon
  • Intersection tests
  • Distance and projection calculations
  • Point containment tests
  • Bounding objects construction
  • Side testing
  • Convex hull construction
  • Point set approximation
  • Numerical methods
  • Pseudo random number generator with lots of useful sampling methods; Poisson disk sampling; shuffle bag
  • Catmull-Rom and natural cubic splines with custom editor
  • Utility methods for vectors and matrices
  • Solid documentation
  • Test prefabs showing examples of usage
  • Source code included

Download Math Library for Unity v1.3.5 Latest Version


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