This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
This system enables the dismemberment of any skinned mesh without the need for additional preparation in external 3D software.
Highlights:
- This system is suitable for games with suit customization (when character consists from several skinned meshes, that can be equipped/unequipped in runtime).
- LOD group auto-duplication for fragments (if skinned mesh has LOD group)
- Hierarchycal dismemberment (a dismembered arm can be dismembered again in elbow joint)
- Supports any kind of ragdoll (human, robot, animal etc.)
- Effects customization (broken electronics for robots, green meat for aliens etc.)