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Digger – Terrain Caves & Overhangs

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

Digger is a simple yet powerful tool to dig caves and overhangs in your Unity terrains directly from the Unity editor. It gives Unity terrains the power of voxel terrains.


  •  Easy to setup (see setup instructions) and easy to use
  • Dig/add mater on terrain
  • Paint textures on cave meshes
  • Paint/unpaint holes on cave meshes so you can integrate your own underground meshes
  • Automatic collision solver
  • Automatic LOD groups creation
  • Multi-terrains support
  • Full NavMesh support
  • Compatible with any Unity terrain, whether it was made by hand, with Gaia, MapMagic, TerrainComposer or any other tool

Other features:

  •  Full undo/redo support in editor
  • Lets you set higher resolution for Digger generated meshes
  • ‘Sync & Refresh’ button to recompute everything (useful if terrain textures or terrain heights changed)
  • ‘Clear’ button to remove all modifications made with the tool
  • Remove grass and details automatically
  • Persists modifications on the fly

Download Digger – Terrain Caves & Overhangs v1.6

Download Digger – Terrain Caves & Overhangs v5.3

Download Digger – Terrain Caves & Overhangs v6.0 Latest Version

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