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InTerra Shaders for Terrain its Objects

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

It was designed to be as realistic and seamless as possible, and it will help you create very diverse and unique terrains. It is also very easy to use, there is no need for a script attachment, you just choose the shader, as you can see in the video.

Highlights:

  • Choice of Terrain Layers: For performance reasons, you can choose to integrate only into one or two selected layers or the whole terrain shader pass.
  • Object-Terrain textures transition based on heightmaps.
  •  Easily adjustable Object-Terrain intersection for textures and mesh normal.
  •  Hiding textures repetition 
  • The choice of using only two terrain layers for improving performance
  • Mask map usage (ambient occlusion, metallic map, ability to easily join mask map and normal map for improved performance).
  • Non-uniform scaling of objects is not supported. Some seams may appear simply due to the way shadows are calculated in Unity, in which case increasing shadow bias may help.

Check Some other Terrain:

Download InTerra Shaders for Terrain its Objects v3.4.0

Download InTerra Shaders for Terrain its Objects v3.6.0 Latest Version

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