This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.
Overview :
Behavior trees are used by AAA studios to create lifelike AI. With Opsive’s Behavior Designer, you can bring the power of behavior trees to Unity. Behavior Designer is a behavior tree implementation designed for everyone—programmers, artists, and designers.
Behavior Designer offers an intuitive visual editor with a powerful API, allowing you to easily create new tasks. It also includes hundreds of tasks, PlayMaker integration, and extensive third-party integration, making it possible to create complex AIs without having to write a single line of code!
Highlights:
- An intuitive visual editor
- A powerful API
- Visual runtime debugger
- Variables to communicate between tasks
- Conditional Aborts
- Built in event system
- Use existing code with reflection tasks
- Hundreds of tasks
- Evaluate tasks using Utility Theory
- Realtime error detection
- Binary or JSON serialization
- Data-oriented design
- Zero runtime allocations after startup
- Object drawers (property drawers)
- Includes runtime source code
- Extensive documentation and videos
- Sample projects available online
Add-ons:
- Deathmatch AI Kit
- Formations Pack
- Movement Pack
- Tactical Pack
Integrations:
- 2D Toolkit
- A* Pathfinding Project (Movement Pack)
- Adventure Creator
- Anti-Cheat Toolkit
- Bolt (Visual Scripting)
- Control Freak
- Curvy
- Dialogue System
- DOTween
- Final IK
- Inventory Pro
- LeanTween
- Master Audio
- PlayMaker
- Quest Machine
- Rewired
- Sensor Toolkit
- Simple Waypoint System
- Ultimate Character Controller
- Ultimate Inventory System